AI Insights · Timothy · July 2022
Top 5 Fashion Games Performance in Saudi Arabia Q2 2022
Explore the performance of the top 5 fashion games on a unified platform in Saudi Arabia during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 fashion games in Saudi Arabia showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared over the quarter.
Makeup Stylist: Makeup Game from Gametertain saw a significant rise in weekly downloads, starting from 2.9K at the end of March and peaking at 37K by late May, before settling at around 24.4K by the end of June. Revenue was minimal, with a peak of $6 in early June. Active users also increased, reaching a high of 60.4K in late May before slightly declining to around 47.6K by the end of the quarter.
Makeup Salon:DIY Makeup Artist by TapMagic exhibited a steady growth in downloads, starting at 2.5K in late March and reaching 32K by the end of April, then stabilizing around 23.5K to 27.5K through June. Revenue showed a gradual increase, peaking at $13 by the end of May. Active users grew from 2.8K in late March to a high of 73.8K by the end of June.
Dream Wedding! by MagicLab experienced fluctuating download numbers, starting at 7.2K in late April, peaking at 72.9K by mid-June, and ending the quarter at 55.4K. Active users followed a similar trend, starting at 6.1K in late April, peaking at 127K by mid-June, and concluding the quarter at 113.3K.
Vlinder Fashion Queen Dress Up from 31 Dress up Games had consistent downloads, beginning at 11.5K in late March and peaking at 24.9K by mid-May, before declining to 13.2K by the end of June. Revenue was minimal, peaking at $5 in late May. Active users grew steadily from 21.7K in late March to a high of 51K by mid-May, then settling around 40.9K by the end of June.
Hair Challenge by Rollic Games maintained strong download numbers, starting at 16.9K in late March, peaking at 23.1K by mid-April, and ending the quarter at 11.3K. Revenue peaked at $8 in late April. Active users remained high, starting at 156.7K in late March, peaking at 178.5K by mid-April, and concluding the quarter at 136.3K.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.